Pechorin Style Doctrine

Do you ever feel like Tenhou is designed just to hold you back and that this game sucks, you have bad luck, you must be weak and you will never progress to the next dan (or kyuu) level? Then there is something wrong with your soul. You should read this.

I found this amusing post in Pechorin’s blog some time back, and even puyo posted a portion on his. I have been wanting to translate it for a while. These “commandments” are great for self encouragement and reassurance. Certainly fitting for pechorin (I recommend you follow him on twitter if you can read what he says). Let’s rejoice in wisdom.

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Tsuki Matagi Hai

Or Monthly Forked Tree Cup? Tsuno is testing the servers capabilities by running a free tournament on tenhou at 22:00 JST or 13:00 GMT. 1st-10th get 30 days of premium membership. Last time Tsuno tried running a free tournament (Saki Cup) it crashed the server.

Tsuki Matagi Hai
Date:  30/11/2010 22:00 – 2:00 JST
Rule: Tonpuu ariari
Prize: 1st-10th 30 days of premium
Enterance fee: free
Ranking: Best score from 3 consective games
http://tenhou.net/0/?90349028

Austrian Open Riichi Tournament in Vienna report

The Austrian Open Riichi Tournament is a riichi mahjong event that takes place in Vienna, Austria (doh). This year it was the third time the KASU club organised it with great success – it was the first time it filled up all 32 available seats. Me and my fellow mahjong players from neighbouring Slovakia have had it in sight for some time, and decided to take part. From 32 participants, we took 7 seats, which made us the second largest country by attendance (nothing special, with only 2 other people from some other country – Britain’s Gemma Collinge and Italy’s Paolo Silvestri).

It was a first time for all of us to attend a mahjong tournament. We regularly meet and play together, but it really doesn’t compare to this. We also play using a bit different rules (open tanyao, classical scoring etc.), so we had to adapt our style of play to these circumstances. I’ll try to describe the tournament as we saw it, with emphasis on how I played. Prepare for a wall of text. Continue reading

Tile Efficiency 101 (Part 2)

The last post on tile efficiency was kind of basic, so today’s article now introduces the concepts we are going to use in the future articles. Especially, Shan-Ten (how many away), Uke-Ire (the amount of tiles that move you one shanten closer to tenpai) and Good Shape Evolution (when your hand will evolve towards good shape). So, enjoy.

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BakaBT Mahjong Tournament Announced

The Slowpoke Express has just arrived bearing news – the 1st BakaBT Mahjong Tournament is a go.

As the participants have just been sorted into groups, the tournament kicks off with a league format, probably with a cutoff into further rounds. We’re still rather unclear about the particulars. The tournament organizers should have their hands full handling game reports and matching up the 98 participants confirmed thus far, as almost all of them can only play at 5pm on odd-numbered Tuesdays in their respective time zones. BakaBT has always had one of the more active anime-based communities for as long as I can remember, so it’s no surprise that the signup thread had almost 100 posts within a few days before it was slammed shut in a panic. We shall see who among the pantsu pundits shall prevail against their peers.

(See what I did there?)

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Tile Efficiency 101 (Part 1)

This is xKime, aka Kimecchi. Just another online mahjong player/writer from the depths of Tenhou.net, Janryuumon, RonRon, Toupaiou, Saki’s website, and pretty much any other mahjong playing system you can find out there, trying to improve his level and learning on the way. Not godly, not completely idiotic, going up one step at the time. This time, I come to talk to you about 牌理 or “tile efficiency.” From the very basics, going into more delicate problems. A great skill to have at the time you encounter a “What Would You Discard” problem.

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