Awesome #mahjong league – Session 1 results

July 3rd, 2010 by Senechal

We got a good turnout with 23 out of 24 participants showing up. One had to be replaced, big thanks to Trantez for filling the gap.

Congratulations to Humour, VgameT and HatHair for taking the top 3 this time around.

The list will be sorted better when I have time. Ranks are there, and the over-the-line stuff is split up. Decimal points with underscores are calculated with Tenhou's rounding.
Read the rest of this entry »

Something

July 2nd, 2010 by Osamu

Awesome #mahjong league – Session 1 information

June 29th, 2010 by Senechal

Well then... with three days before the first session, here's the omnibus post with almost everything you need to know. Please read it before game day so you are familiar with everything you must do. Matchups are at the bottom of the post. Read the rest of this entry »

Total members: 24

June 24th, 2010 by Senechal

I'm not going to replace the large graphic, but will announce that I will be adding the following players to the tournament:
nezeru (-5, 2.1); Humour (1, *); Sinbios (-4, 2); mTerek (-7, 2)
There will not be a third session. Sorry yuu.

Kindai Mahjong Original Cup

June 22nd, 2010 by Osamu

Last time I played in a Tenhou CHAMPIONSHIP was a long time ago but last week I played in the Kinma Ori cup because UmaiKeiki asked me to (also because I think winning a picture of Washizu signed by Washizu's mangaka would be awesome)

I was gonna post some interesting stuff from the games but I just noticed the client only displays the last 40 games and I've played around 50 games since then. Whoops!

But I did manage to screenshot one extremely lucky tsumo.

Read the rest of this entry »

Awesome Mahjong league #1 – Summer 2010

June 15th, 2010 by Senechal

The summary page is UP for the Awesome Mahjong League. If there are any details you wish to correct, contact me the same way you did before or in the osamuko comments. Thanks!

The first session is already seeded. (Click to view more)

Read the rest of this entry »

[FotM] Kongai – Mind-reading browser game

June 10th, 2010 by TACOS

Going to unhide all the Flavor of the Month posts, but still gonna tag the title just in case you only want to know about mahjongs and nothing else.

I've been meaning to write about this awesome game for some time but kept putting it off, partly because I keep struggling for words to describe it adequately. It's a sort of double-blind turn-based pokemon battle with collectible cards... well, at least I tried. It was designed by David Sirlin, and if that name sounds familiar it is because he is the author of some compulsory reading in Internet 101.

Read the rest of this entry »

#mahjong league update – I need 17 or it’s bust.

June 3rd, 2010 by Senechal

Hello, fellow internet players. A while back, I made an interest check for a mahjong league to be conducted over the internet. I've got many positive responses, but I have also received partial interest from some people and other people weren't sure what a tenhou is.

I have 13 people that were interested that I have actively confirmed their interest and participation. I have a few people I've had to explain to them what mahjong is and they pulled out. I've had 1-2 people refer me to some website, for what purpose, it's totally beyond me. And a few more who have posted in the comment section of last post without following up.

Let me make this absolutely clear: You have to contact me in one of four, and four ways only: by e-mail at ex@white-fang.info ; on the best mahjong forum on the internet by PM ; on one of the other two mahjong forums by PM (My handle is Senechal on all of them) ; or by IRC privately if you know how to find me. If I do not actively reply to you, do not assume you're registered. I want you to be, but just commenting on osamuko isn't enough.

The reason why 17 is necessary is because the world is divided over time zones restricting me or anyone from doing things at one time only. I also need all confirmed interest checks by June 15th, because it is only proper for me to tell everyone in advance the particulars of running the league matches or if worse comes to worse, cancelling it. I need to be able to have enough flexibility to mix people who can play in both time zones around so that the people stuck in the same time zone do not always play each other. 16 would be the absolute minimum, but I'm expecting that a hiccup may occur once in a while, thus 17.

I'm missing at least 4, and am able to accomodate more much easily than less. You have about 2 weeks to figure out if you're willing to take part.

It's on tenhou.net and you need a registered handle there (no cost).
It's 4 games per session with the same opponents. In case I need to set up groups of 5, everyone sits out one in the group.
It's standard East-South, ari-ari, red fives, fast game. If any rules change over time on the tenhou client, they are judged to be accepted and equal for all players. (ex.: Since June, the last dealer wins the game not only if he wins a hand, is 1st and above 30k, but even a tenpai hand will end the game if over 30k and 1st. (last-oya tenpai-yame)

Last and final note, and I'm not kidding: Do not ask why I'm not running this tournament on MahjongLogic or MahjongTime. The first can be explained by a lack of lobbies, irrespective of everything else, the last.... well someone asked for MahjongTime. I had to say no without flinching. I'm not saying anything about their clients other than the fact that I would have no ability to manage a tournament on either server.

Interview with CEO of MahjongLogic

June 1st, 2010 by TACOS

This is a looooooooong overdue update. We decided to get an interview with Mr Jonas Alm, the CEO of MahjongLogic a several months back when it was the Next Big Thing and no one knew what exactly they would unleash upon us. To enjoy this article in its entirety please dial your mental time machine back to February. Everyone who ever built a palace of pons online was excited about a new player in the online mahjong industry. They actually had software that didn't look or feel terrible, had signed up various skins, and various pundits had weighed in on the subject. Of course we couldn't be left behind, and promptly secured this interview with the big man himself. But why publish it now, and not back then?

To be honest, the team was rather hesitant to go on and publish the thing back then, because of... well, you can read it and form your own opinions. The whole reason we did this was to provide sorely-lacking info about this new arrival on the online mahjong scene that everyone had been talking about. But after the deed was done, I read and reread the whole thing, and no matter in which light I read it, I felt royally owned. And this is after a revision email begging for more answers. The first draft was even better/worse. It was like meeting the CEO of a certain clothing retailer, known for his personal guarantees, in person.

Read the rest of this entry »

[FotM] Civ 4 (Just… one… more… turn…)

May 16th, 2010 by UmaiKeiki

So we recently managed to get a relatively large game of Civ 4 together. As it turns out, it's extremely hard to find a time when everyone is available to play, especially since a good game can take 8+ hours to finish. We did get a couple hours in before people had to leave, so we ended right around the time we were researching Astronomy and Gunpowder (to attack each other, of course). Since it's near impossible to get the same people together for a decent length of time, and because more people want to get in this, we'll probably abandon this game and start a new one within the next week or so.

Read the rest of this entry »