What I talk about when I talk about running tournaments (completed)

If you are part of a mahjong-playing community, as opposed to grinding on 0000 in a vacuum all day, only pausing  between matches to take a swig of your bottled green tea, I’m sure by now you’ll have played in several tournaments. Well, I’m fairly certain of it. There’s a pretty reasonable chance. At the very least, you may or may not have heard of someone talking about organizing one but never getting round to it.

Riichi mahjong tournaments outside Japan are still rather uncommon, so when we decided to hold online tournaments for fun, we had no idea where to begin – tournament formats, timing, etc, as well as taking into account having an event of reasonable length without needing multiple sessions, how players qualify and are eliminated, time zones, and other considerations. Of course we could have just taken a page from the Japanese and- well, actually we had no idea how they did it, and still don’t to this day. All we had was a bunch of players, an IRC channel and most importantly, absolutely no clue what a regular tournament format looked like. This is known in business management as “blue sky thinking”, or “making shit up”. However we had no lack of ideas on how things could be done, and so we embarked on a highly experimental journey of dreaming up and implementing different tournament formats.

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Hong Kong Mahjong

Reachmahjong.com are hosting a freeroll for $200 but despite reach mahjong being the only way to play,  they’re using HK rules for this tournament.

I decided to practice in another  daily(?) freeroll and somehow I won 12 bux even  though I’ve never played this ruleset before.

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Some information on Open Riichi

This is a public service post to increase awareness of one of the most exciting things you can add to your Mahjong game: Open Riichi. Open Riichi is a nonstandard or “local” yaku which means you won’t find too many places that allow it. There also isn’t a lot of software that contains it; we got our hopes up when Toupaiou advertised it and even included graphics for it in the client, but they never implemented it. However, if you are part of a friendly Mahjong group or club, you can probably add this to your house rules.

Since it’s not a standard yaku, there are many variations on how Open Riichi works. Here I’ll try to explain the variants I know. Feel free to post any others you know about as well as how you’ve been playing it!

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